Pricing

Pro

$800 /mo

For companies under $2M in revenue (past 12 months) and under $2M raised.

Try free

Enterprise

Quoted price

For companies above the Pro limits, and for on-premise or custom needs.

  • Everything in Pro, plus:
  • Local compute/offline for MetaPerson avatars
  • Custom model topology and blendshapes
  • Custom hairstyles and outfits
  • Custom T&C
  • Dedicated Slack channel for support
Request a quote

Need just a few avatars? Create and export them one at a time in MetaPerson Creator — your first avatar is free.

FAQ

Pricing questions

Is there a free trial?
Yes, on the Pro plan. Developers get a free 7-day API trial — sign up and start generating avatars before committing to a subscription.
Who is eligible for the Pro plan?
Pro is available to companies with less than $2 million in revenue over the past 12 months and less than $2 million in total funding raised. It includes access to the Avatar SDK Cloud API. Larger companies get the same API on Enterprise.
What counts as an avatar in my monthly quota?
Avatar generation is what counts. Re-exporting an avatar you have already generated is free and is not billed again.
What happens if I exceed 1,000 avatars in a month?
Extra avatars are billed at $0.03 each. Generation keeps working — you are not cut off when the quota is reached.
Can I buy just a few avatars instead of a subscription?
Yes. Create and export them one at a time in MetaPerson Creator — your first avatar is free, and each additional one costs in-app credits.
What is the difference between Pro and Enterprise?
Enterprise is for companies above the Pro eligibility limits (over $2 million in revenue or funding) and for teams that need more than the Cloud API: on-premise and offline avatar generation, custom model topology and blendshapes, custom hairstyles and outfits, custom terms, and a dedicated Slack channel for support. The REST API is included in both plans.
Can avatars be generated on our own infrastructure?
Yes, on Enterprise. Local Compute runs avatar generation on-device or on-premise, at the same pricing as the Cloud SDK.
What formats do avatars export to?
GLB, glTF and FBX. Avatars are rigged and Mixamo-compatible, ready for Unity, Unreal, the web and mobile.