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Switch from Ready Player Me to Avatar SDK — fast, familiar, production-ready

Ready Player Me is sunsetting on January 31, 2026. If you rely on RPM for avatar creation, Avatar SDK is a drop-in replacement that preserves your user experience and keeps your products running.

What we provide

  • Temporary migration discounts for teams moving now
  • Familiar integration flow – MetaPerson Creator embeddable via iframe + JS API
  • Engine-ready workflows for Web, Unity, and Unreal
  • Highly configurable exports – LODs, formats (FBX/GLB), and texture resolutions
  • Configurable avatar styles from cartoon to photorealistic.
  • Advanced generation options: REST API, Unity plugin, Offline executable.
  • Real-time voice-driven facial animations
  • Hands-on migration support with sample projects and integration guidance

Simple integration steps

  1. Embed MetaPerson Creator into your application and customize it for your use case
  2. Create an avatar and configure its appearance in real time
  3. Export the avatar and import it directly into your app or game engine

Over the years, we have helped many products migrate—either replacing RPM with Avatar SDK or running the two side by side.


Ready to move? Contact us at support@avatarsdk.com ASAP! We have a lot of requests now that are processed on the first-come-first served basis!