Avatars
- Full body game-ready avatars
- Customizable face and body
- Lots of outfits, AI generated clothes
- Our most recognizable avatars
- Perfect for VR, online metaverse and games!
Where to try | MetaPerson Creator (free for non-commercial use case) |
How to integrate | iframe (requires the Pro plan) REST API (requires the Enterprise plan) Offline version (requires the Enterprise plan) |
Sample models | Male          GLB, FBX Female          GLB, FBX |
Body mesh resolution | 11K(LOD2), 42K(LOD1) |
Outfits mesh resolution | 10-15K(LOD2), 30-60K(LOD1) |
Body texture resolution | 6 textures from 512x512 to 2048x2048 |
Outfits texture resolution | 2048x2048 or 4096x4096 |
Body generation time | 40 sec |
Outfit generation time | 1 sec |
Body model size | 6 MB (.glb, ZIP) |
Outfit model size | 3-10 Mb (.glb, ZIP, with texture) |
- Realistic head and bust
- Reconstructed hairstyle
Where to try | Avatar SDK WebDemo (free for non-commercial use case) Avatars page (requires the Plus plan) |
How to integrate | REST API (requires the Plus plan) Unity plugin (requires the Plus plan) UE plugin (requires the Plus plan) Local Compute (requires the Pro plan) |
Sample models | Male GLB, FBX Female GLB, FBX |
Generation time | 10 sec |
Haircut | Auto generated |
Texture resolution | 4096x2048 |
Mesh resolution (min) | 5K polygons |
Mesh resolution (max) | 55K polygons |
Model size | 3.3 Mb ZIP (mesh, texture, blendshapes) |
MetaPerson | Head | |
---|---|---|
Animation | Blendshapes, bones | Blendshapes |
Generation time | 40 sec | 10 sec |
Haircut | Hair reconstruction and wigs | Hair reconstruction |
Mesh resolution | 11K – 42K polygons (2 LOD levels) |
5 – 55K polygons (8 LOD levels) |
Texture resolution | 10M | 8M |
Model size | 6MB (mesh, texture, blendshapes) |
3.3MB (mesh, texture, blendshapes) |